Documentation Index
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Creates multiple Roblox instances in batch. Each item is created independently with its own path and className.
Endpoint
Parameters
Array of objects to create. Each item contains:
The path to the parent instance.
The Roblox class name of the instance to create.
Response
Array of results, one for each item in the input. Each result contains:
Returns true if this specific object was created successfully.
The full path to the created object.
The name of the created object.
Error message if this specific operation failed.
Examples
Create Multiple Folders
{
"items": [
{
"path": "game.ReplicatedStorage",
"className": "Folder"
},
{
"path": "game.ServerStorage",
"className": "Folder"
},
{
"path": "game.ReplicatedStorage.Folder",
"className": "Folder"
}
]
}
Response:
{
"results": [
{
"ok": true,
"path": "ReplicatedStorage.Folder",
"name": "Folder"
},
{
"ok": true,
"path": "ServerStorage.Folder",
"name": "Folder"
},
{
"ok": true,
"path": "ReplicatedStorage.Folder.Folder",
"name": "Folder"
}
]
}
Create Mixed Object Types
{
"items": [
{
"path": "game.Workspace",
"className": "Part"
},
{
"path": "game.Workspace",
"className": "Model"
},
{
"path": "game.Workspace.Model",
"className": "Part"
}
]
}
Response:
{
"results": [
{
"ok": true,
"path": "Workspace.Part",
"name": "Part"
},
{
"ok": true,
"path": "Workspace.Model",
"name": "Model"
},
{
"ok": true,
"path": "Workspace.Model.Part",
"name": "Part"
}
]
}
Handling Partial Failures
{
"items": [
{
"path": "game.Workspace",
"className": "Part"
},
{
"path": "game.InvalidPath",
"className": "Part"
},
{
"path": "game.Workspace",
"className": "Folder"
}
]
}
Response:
{
"results": [
{
"ok": true,
"path": "Workspace.Part",
"name": "Part"
},
{
"error": "Invalid path: game.InvalidPath"
},
{
"ok": true,
"path": "Workspace.Folder",
"name": "Folder"
}
]
}
Notes
- Each object is created independently; one failure does not stop others from being created
- Results are returned in the same order as the input items
- For creating objects with properties, use
mass_create_objects_with_properties
- This is more efficient than calling
create_object multiple times